ESE to Produce and Broadcast the Finals for Esports Competitions Ultraliga and Teamfight Tactics
VANCOUVER, British Columbia, August 15, 2022 — ESE Entertainment Inc. (“ESE” or the “Company”) (TSXV: ESE) (OTCQX: ENTEF) is pleased to announce that its media production division, Frenzy sp. z.o.o. (“Frenzy“) will produce two live in-person esports events, the finals of the League of Legends Ultraliga and Teamfight Tactics competitions.
On August 15, the Teamfight Tactics – Ultraliga TFT season will conclude at the Polsat studio. Two days later, Frenzy’s flagship product, the regional League of Legends competition – Ultraliga, will crown new champions. Both competitions are considered to be the most important leagues in their respective games in the region.
ESE will also be organizing and producing the competitions for TV and hosting viewing parties in Europe (Warsaw and Gdansk, Poland). The viewing parties will allow fans to gather in-person and watch the exciting conclusions of the esports competition seasons. The Ultraliga final will be hosted by well-known TV presenter Krzysztof Ibisz and co-hosted by rising star Ksenia Chlebicka. In addition to Polsat Games TV and internet broadcasts, ESE will provide fans with an opportunity to watch an alternative stream called Ultras Sector that will feature influencers and celebrities that are well known in the League of Legends community.
The finals will be supplemented by special video and graphic media content that recaps the season of rivalry. The content will be distributed across Ultraliga and Polsat Games social media platforms which have a following of more than 200,000 people.
Marcin Kilar, Managing Director at Frenzy, said “It is exciting that we are finally able to organize live in-person events for the finals of our two flagship esports competitions and leagues. We are also pleased to announce that we’ve agreed with Riot Games, the developer of the video games League of Legends and Teamfight Tactics, that this season’s finals will be carried out in Polsat’s state-of-the-art studio and we will allow onsite spectators. These will be exciting events where fans can watch their esports idols in person.”
Frenzy, a subsidiary of ESE Entertainment Inc., is a media and production infrastructure company based in Europe, which is focused on the video game industry. The company creates and executes esports and gaming events, broadcasts, and media content. Frenzy also operates professional mobile, automated TV equipment, allowing it to produce reality shows from every part of the globe. | www.frenzy.pl/en/
About ESE Entertainment Inc.
ESE is a global entertainment and technology company focused on gaming and esports. The Company provides a range of services to leading video game developers, publishers, and brands by providing technology, infrastructure, and fan engagement services internationally. ESE also operates its own ecommerce channels, esports teams, and gaming leagues. In addition to the Company’s organic growth opportunities, the Company is considering selective acquisitions that align with its objective of becoming a dominant global player in esports technology and infrastructure. | www.esegaming.com
This news release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities, events, outcomes, results, developments, performance or achievements that ESE anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. Such information may involve, but is not limited to, comments with respect to: Frenzy organzing and producing the events, the watch parties, and spectators attending in person. Often, but not always, forward-looking information can be identified by the use of words such as “plans”, “expects”, “is expected”, “budget”, “scheduled”, “estimates”, “forecasts”, “intends”, “anticipates”, or “believes” or variations (including negative variations) of such words and phrases, or statements formed in the future tense or indicating that certain actions, events or results “may”, “could”, “would”, “might” or “will” (or other variations of the forgoing) be taken, occur, be achieved, or come to pass. Forward-looking information is based on currently available competitive, financial and economic data and operating plans, strategies or beliefs as of the date of this news release, but involve known and unknown risks, uncertainties, assumptions and other factors that may cause the actual results, performance or achievements of ESE to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Such factors may be based on information currently available to ESE, including information obtained from third-party industry analysts and other third-party sources, and are based on management’s current expectations or beliefs regarding future growth, results of operations, future capital (including the amount, nature and sources of funding thereof) and expenditures. Any and all forward-looking information contained in this press release is expressly qualified by this cautionary statement. Trading in the securities of ESE should be considered highly speculative.
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SOURCE ESE Entertainment Inc.
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