ESE Entertainment’s Esports Competition Surpasses 10,000,000 Views in 2022 Season

VANCOUVER, BC, January 4, 2023 – ESE Entertainment Inc. (“ESE” or the “Company”) (TSXV: ESE) (OTCQX: ENTEF), a gaming and esports company that provides a range of technology and services to leading video game developers and publishers, is proud to announce the success of its media production division, Frenzy, in the 2022 esports season.

ESE’s Ultraliga esports competition, featuring teams from across Europe and accredited by Riot Games, the publisher of League of Legends, has attracted over 10 million views and 3.5 million hours watched through five tournaments. In addition, ESE organized two LAN finals with live audience participation and official watch parties, bringing together hundreds of League of Legends fans.

The Ultraliga tournaments also received significant media attention, with 650+ mentions on online portals. The Ultraliga community, active on social media platforms including Facebook, Twitter, and Instagram, saw 14.3 million impressions in 2022.

Ultraliga is an international League of Legends esports competition with teams from across Europe. Ultraliga is an accredited league by Riot Games, the publisher of League of Legends, alongside the French LFL, Spanish LVP, German Prime League and northern countries’ NLC. Players of accredited leagues are present in the official Riot Games’ Global Contract Database.

ESE is the organizer of the Ultraliga esports league, and its media production unit, Frenzy, creates and distributes media content form the competition across various online channels.

Konrad Wasiela, CEO of ESE stated, “We are thrilled with the success of our media production division and are excited to continue developing and distributing top-quality gaming content with leading video game developers in the coming year.”

About Riot Games

Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, Riot released its debut title, League of Legends, to worldwide acclaim. League of Legends has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports. | WWW.RIOTGAMES.COM

ESE Entertainment Inc.

Konrad Wasiela

Chief Executive Officer and Director

About ESE Entertainment Inc.

ESE is a global technology company focused on gaming and esports. The Company provides a range of services to leading video game developers, publishers, and brands by providing technology, infrastructure, and fan engagement services internationally. ESE also operates its own ecommerce channels, esports teams, and gaming leagues. In addition to the Company’s organic growth opportunities, the Company is considering selective acquisitions that align with its objective of becoming a dominant global player in esports technology and infrastructure. |


This news release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities, events, outcomes, results, developments, performance or achievements that ESE anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. Such information may involve, but is not limited to, statements with respect to: ESE’s development and distribution of gaming content in 2023, and ESE working with leading video game developers in 2023. Often, but not always, forward-looking information can be identified by the use of words such as “plans”, “expects”, “is expected”, “budget”, “scheduled”, “estimates”, “forecasts”, “intends”, “anticipates”, or “believes” or variations (including negative variations) of such words and phrases, or statements formed in the future tense or indicating that certain actions, events or results “may”, “could”, “would”, “might” or “will” (or other variations of the forgoing) be taken, occur, be achieved, or come to pass. Forward-looking information is based on currently available competitive, financial, and economic data and operating plans, strategies or beliefs as of the date of this news release, but involve known and unknown risks, uncertainties, assumptions and other factors that may cause the actual results, performance or achievements of ESE to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Such factors may be based on information currently available to ESE, including information obtained from third-party industry analysts and other third-party sources, and are based on management’s current expectations or beliefs regarding future growth, results of operations, future capital (including the amount, nature and sources of funding thereof) and expenditures. Any and all forward-looking information contained in this press release is expressly qualified by this cautionary statement. Trading in the securities of ESE should be considered highly speculative.

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

SOURCE ESE Entertainment Inc.

For further information about ESE, please contact:

Daniel Mogil

+1 (437) 826-4012

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